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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
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New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Compare Lady Geist (Mystic) and Abrams (Brawler) in Deadlock — stats, weapon, abilities, and playstyle side by side.
Lady Geist is a Mystic hero with 880 base health and 43.809 weapon DPS. Abrams is a Brawler hero with 800 base health and 51.429weapon DPS. In a direct comparison, Lady Geist has the larger health pool, while Abrams brings more raw weapon damage per second.
Raw stats only tell part of the story — abilities, item builds, and player skill decide most matchups. Compare the ability lists below, then check each hero's full guide for builds and counters.
Based on real ranked matches from deadlock-api.com, Abrams currently has the higher win rate this week — 51% for Lady Geist vs 51.2% for Abrams. Abrams also sits in tier A in the live meta.
Live data from 986,562+ ranked matches · Source: deadlock-api.com · updated weekly
| Stat | Lady Geist | Abrams |
|---|---|---|
| Max Health | 880 | 800 |
| Move Speed | 6.3 | 6.4 |
| Stamina | 3 | 3 |
| Health Regen | 1 | 1.5 |
| Light Melee | 50 | 50 |
| Heavy Melee | 116 | 116 |
| Stat | Lady Geist | Abrams |
|---|---|---|
| DPS | 43.8 | 51.4 |
| Sustained DPS | 27.2 | 30.5 |
| Bullet Damage | 20.7 | 3.6 |
| Fire Rate (RPS) | 2.12 | 1.59 |
| Clip Size | 9 | 9 |
| Reload (s) | 2.6 | 0.4 |
| Bullet Speed | 828 | 609.6 |
| Can Crit | Yes | Yes |
Lady Geist is a self-damage spirit bruiser who spends her own health to cast Essence Bomb and Malice, then refills it by draining enemies with Life Drain. She wants to hold medium range, chip opponents with her heavy-hitting Johann's Gift, and treat her health bar as fuel rather than a shield. Her whole kit is a loop: pay health, deal damage, drain it back, and hold Soul Exchange for the moment a kill is on the line. She lives in drawn-out skirmishes where sustain matters more than burst, and she wilts when caught without a target to drain. Play her patiently, keep a drainable enemy or unit nearby, and never overcommit when your health is the thing you're spending.
Strong vs: Lady Geist is comfortable into low-health backliners she can out-sustain, since Life Drain turns their damage into her healing while Malice stacks wear them down. She does well in extended, grindy fights where sustaining off a durable target matters more than burst. Soul Exchange is a nightmare for an enemy caught at high health, because it can slam them down and top her up in a single button. She also punishes anything that wants a long duel, since the longer you trade, the more Malice stacks and drain healing she accumulates. Give her a target to feed on and she simply does not run out of health.
Weak vs: Her low base health pool means concentrated burst can kill her before she ever gets a drain off, so heroes who can delete her in a short window are a real threat. Anti-heal and healing reduction items blunt Life Drain's payoff, and dispel or debuff-resist tools strip her Malice stacks. Silence and hard crowd control stop her from reaching Soul Exchange, and a well-timed Counterspell can catch the swap. Long-range poke that keeps her from closing to drain range is also a problem, since her kit wants a target within reach. Without a drainable target nearby, she has no way to refill and folds fast.
Abrams is a close-range juggernaut who wins by walking into the enemy team and refusing to die. Siphon Life drains the enemies around him and heals him for a portion of the damage, so standing in the middle of a fight literally keeps him topped up. Shoulder Charge is his initiate — slam a target into a wall to stun them and pull them out of position. Infernal Resilience turns every hit he takes into stored regeneration, so the enemy's chip damage feeds him instead of killing him. Play him as the tip of the spear: start the fight, isolate one hero, and let his team clean up.
Strong vs: Abrams feasts on fragile backline heroes he can reach and pin down. Shoulder Charge pulls enemies in and a wall hit stuns them, which is exactly how he isolates a squishy carry from the rest of their team. Once he's on top of a target, Siphon Life keeps draining them while Case Closed finishes at point-blank. Enemies with no answer for being dragged into melee, like ranged damage dealers caught in bad positions, are his best prey.
Weak vs: Anything that keeps Abrams at arm's length or shuts down his engage gives him a hard time. His weapon falls off hard past 17m, so ranged heroes can whittle him down while he closes the distance. Shoulder Charge can be dispelled, and both it and Seismic Impact are disabled by Slowing Hex, so slows and dispels blunt his initiation. His engage cooldowns are long — 33s for Shoulder Charge and 215s for Seismic Impact — so baiting the charge and stepping away leaves him exposed. Infernal Resilience only stores healing over time; it doesn't stop a coordinated burst from killing him outright.
Lady Geist has the larger base health pool at 880, compared to 800 for Abrams.
Abrams has the higher weapon DPS at 51.429, versus 43.809 for Lady Geist.
Neither hero is strictly better — they fit different roles. Lady Geist is a Mystic and Abrams is a Brawler, so the right pick depends on your team composition, the enemy draft, and which playstyle you are comfortable with. Check the win rates on our tier list for the current patch.