GameGoldLab is the ultimate Deadlock knowledge and coaching platform. Master every hero with in-depth guides, ability breakdowns, optimal item builds, pro builds, counter matchups, synergies, combos, and expert gameplay tips. Track live hero stats including win rates, pick rates, KDA, and match volume. Browse the tier list for the current patch. Book pro coaching sessions to level up.
All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
Each hero guide includes item builds for early, mid, and late game phases. Coaching services available in Starter, Pro, and Elite plans with personalized training. Explore pro builds or book coaching sessions.
New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Lash is a brutal bruiser and an initiator who eagerly starts fights and chases down fleeing opponents. Grapple pulls him through the air toward a target and resets his limit of air jumps and dashes, so his whole game is about getting airborne and arriving on top of people. A mid-air Ground Strike dives him quickly into the ground and knocks enemies up, while Flog strikes a wide arc in front of him and heals him for a portion of the damage dealt. The payoff is Death Slam: he connects whips to focused enemies, lifts and stuns them, then slams them into the ground, damaging and slowing everyone in the landing zone. He is at his best when the enemy team groups up, letting him pick up several targets at once. Playing Lash means being the aggressor: you lead the engage, dive the backline, and run down the escapees.
Lash is a assassin hero in Deadlock, the hybrid MOBA-shooter by Valve. With 780 max health, 49.329 weapon DPS, and 3 stamina,Lash excels at high burst and mobility.Core strengths: Lash thrives against grouped-up enemies, because Death Slam is built to grab several targets at once when they bunch together. He is strong into squishy backliners he can burst before they react, since a Grapple into Ground Strike and Flog comes fast. He also punishes anyone who flees, because Grapple lets him chase while resetting his air movement. Immobile targets that cannot dodge Ground Strike's knock-up and slow are easy prey.. Key weakness: Lash struggles when he cannot land on top of people, and long-range poke that punishes his approach before he arrives is his worst matchup shape. Anti-CC tools hurt his engage, since Death Slam's disable is prevented by Indomitable and its crowd control is suppressed by Unstoppable. He can also be denied setup when his line of sight is broken, because he cannot connect to enemies behind a Cosmic Veil even from the visible side. Movement denial matters too, as Grapple is disabled by Slowing Hex..Find Lash's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Lash is a high-flying initiator bruiser who Grapples into fights, Ground Strikes to knock enemies up, Flogs to damage and heal, and Death Slams grouped enemies into the ground. Play him as the one who opens fights and drags victims out of position, then chases down anyone who runs. Land your engage on clusters, and save Grapple as your way back out.
Lash is a brutal bruiser and an initiator who eagerly starts fights and chases down fleeing opponents. Grapple pulls him through the air toward a target and resets his limit of air jumps and dashes, so his whole game is about getting airborne and arriving on top of people. A mid-air Ground Strike dives him quickly into the ground and knocks enemies up, while Flog strikes a wide arc in front of him and heals him for a portion of the damage dealt. The payoff is Death Slam: he connects whips to focused enemies, lifts and stuns them, then slams them into the ground, damaging and slowing everyone in the landing zone. He is at his best when the enemy team groups up, letting him pick up several targets at once. Playing Lash means being the aggressor: you lead the engage, dive the backline, and run down the escapees.
Lash lanes as a bruiser who wants to trade and stay healthy, and his burst-fire weapon does its work inside the short-to-medium band of his 16m to 48m falloff. Use Flog to land whip damage and heal yourself back in the same swing, which lets you win attrition trades. Grapple refunds your air jumps and dashes on cast, so you can poke, escape ganks, and reposition aggressively without running out of movement. Ground Strike punishes anyone who steps into the 120-degree wedge in front of you, and its knock-up and slow set up follow-up damage.
Mid game is where Lash's rotations come online, and Grapple's reach lets him swing from lane to lane to turn a quiet 1v1 into a gank. Look for picks: isolate a straggler, burst them with Ground Strike and Flog, then Grapple the chase if they run. Death Slam has a long cooldown, so spend it on fights your team can actually follow up on rather than solo kills. Keep your stamina and dash resets in mind before you commit, because that movement is your only way back out.
In teamfights, Lash is the engage button: wait for the enemy to group, then Grapple in and Death Slam the cluster for the lift, stun, and landing damage. He wants to catch multiple targets instead of soloing one, since the 6m landing zone damages and slows everyone caught in it. Stay on the edge of the fight until the moment is right, because if you dive early without your team you will be focused down once the slam lands. Use the disruption to let your damage dealers follow up, then chase the survivors down with Grapple.
Open with Grapple to close distance and refund your air jumps and dashes, then chain a mid-air Ground Strike so it lands as you arrive. From there, Flog for the heal and the slow to keep them pinned inside your burst window. When your team is ready to commit, Grapple onto a grouped cluster and Death Slam them into the ground for the lift, stun, and landing damage. If a target is fleeing, Grapple after them, since the cast also resets your air movement so the chase keeps going. Press Fire mid-channel to throw your Death Slam victims early when you need the impact now.
Lash thrives against grouped-up enemies, because Death Slam is built to grab several targets at once when they bunch together. He is strong into squishy backliners he can burst before they react, since a Grapple into Ground Strike and Flog comes fast. He also punishes anyone who flees, because Grapple lets him chase while resetting his air movement. Immobile targets that cannot dodge Ground Strike's knock-up and slow are easy prey.
Lash struggles when he cannot land on top of people, and long-range poke that punishes his approach before he arrives is his worst matchup shape. Anti-CC tools hurt his engage, since Death Slam's disable is prevented by Indomitable and its crowd control is suppressed by Unstoppable. He can also be denied setup when his line of sight is broken, because he cannot connect to enemies behind a Cosmic Veil even from the visible side. Movement denial matters too, as Grapple is disabled by Slowing Hex.
Lash pairs best with heroes who can bunch enemies together, since anything that clusters the enemy team turns Death Slam into a multi-target pick-up. He wants a frontline that goes in with him so he is not the only diver trading damage up close after the engage. Flog's healing keeps him topped up through long fights, so sustained push comps suit him. Any ally who can hold a target in place or slow them gives his Grapple-and-Ground-Strike engage an easy landing.
Get 1-on-1 coaching or duo-queue with a pro to climb faster on Lash.
Live data from 1,198,336 ranked matches · Source: deadlock-api.com · updated weekly

Lash is a brutal bruiser and an initiator who eagerly starts fights and chases down fleeing opponents. Grapple pulls him through the air toward a target and resets his limit of air jumps and dashes, so his whole game is about getting airborne and arriving on top of people. A mid-air Ground Strike dives him quickly into the ground and knocks enemies up, while Flog strikes a wide arc in front of him and heals him for a portion of the damage dealt. The payoff is Death Slam: he connects whips to focused enemies, lifts and stuns them, then slams them into the ground, damaging and slowing everyone in the landing zone. He is at his best when the enemy team groups up, letting him pick up several targets at once. Playing Lash means being the aggressor: you lead the engage, dive the backline, and run down the escapees.
Ground Strike
Grapple
Flog
Death Slam
Ground Strike
Grapple
Flog
Death SlamRecommended item build from the community wiki.
Mystic Burst
Monster Rounds
Close Quarters
Extra Charge
Sprint Boots
Cold Front
Bullet Armor
Spirit Armor
Rapid Recharge
FortitudeData sourced from game files & community analytics. Values may change with patches.