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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
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New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Compare Lady Geist (Mystic) and McGinnis (Mystic) in Deadlock — stats, weapon, abilities, and playstyle side by side.
Lady Geist is a Mystic hero with 880 base health and 43.809 weapon DPS. McGinnis is a Mystic hero with 780 base health and 72.381weapon DPS. In a direct comparison, Lady Geist has the larger health pool, while McGinnis brings more raw weapon damage per second.
Raw stats only tell part of the story — abilities, item builds, and player skill decide most matchups. Compare the ability lists below, then check each hero's full guide for builds and counters.
Based on real ranked matches from deadlock-api.com, Lady Geist currently has the higher win rate this week — 51% for Lady Geist vs 48% for McGinnis. Lady Geist also sits in tier A in the live meta.
Live data from 818,179+ ranked matches · Source: deadlock-api.com · updated weekly
| Stat | Lady Geist | McGinnis |
|---|---|---|
| Max Health | 880 | 780 |
| Move Speed | 6.3 | 6.7 |
| Stamina | 3 | 2 |
| Health Regen | 1 | 2 |
| Light Melee | 50 | 50 |
| Heavy Melee | 116 | 116 |
| Stat | Lady Geist | McGinnis |
|---|---|---|
| DPS | 43.8 | 72.4 |
| Sustained DPS | 27.2 | 45.4 |
| Bullet Damage | 20.7 | 6.08 |
| Fire Rate (RPS) | 2.12 | 4.76 |
| Clip Size | 9 | 66 |
| Reload (s) | 2.6 | 3.3 |
| Bullet Speed | 828 | 650 |
| Can Crit | Yes | Yes |
Lady Geist is a self-damage spirit bruiser who spends her own health to cast Essence Bomb and Malice, then refills it by draining enemies with Life Drain. She wants to hold medium range, chip opponents with her heavy-hitting Johann's Gift, and treat her health bar as fuel rather than a shield. Her whole kit is a loop: pay health, deal damage, drain it back, and hold Soul Exchange for the moment a kill is on the line. She lives in drawn-out skirmishes where sustain matters more than burst, and she wilts when caught without a target to drain. Play her patiently, keep a drainable enemy or unit nearby, and never overcommit when your health is the thing you're spending.
Strong vs: Lady Geist is comfortable into low-health backliners she can out-sustain, since Life Drain turns their damage into her healing while Malice stacks wear them down. She does well in extended, grindy fights where sustaining off a durable target matters more than burst. Soul Exchange is a nightmare for an enemy caught at high health, because it can slam them down and top her up in a single button. She also punishes anything that wants a long duel, since the longer you trade, the more Malice stacks and drain healing she accumulates. Give her a target to feed on and she simply does not run out of health.
Weak vs: Her low base health pool means concentrated burst can kill her before she ever gets a drain off, so heroes who can delete her in a short window are a real threat. Anti-heal and healing reduction items blunt Life Drain's payoff, and dispel or debuff-resist tools strip her Malice stacks. Silence and hard crowd control stop her from reaching Soul Exchange, and a well-timed Counterspell can catch the swap. Long-range poke that keeps her from closing to drain range is also a problem, since her kit wants a target within reach. Without a drainable target nearby, she has no way to refill and folds fast.
McGinnis is a Support and Disruption hero who reshapes the battlefield with deployables rather than winning straight-up duels. Her Services Rendered machine gun spins up over two seconds to a much higher fire rate and wider spread, so she wants to be shooting for extended stretches instead of trading quick pot-shots. Mini Turrets lock down lanes and objectives, Medicinal Specter keeps a squad topped up, Spectral Wall splits the terrain and traps enemies, and Heavy Barrage rains homing rockets on faraway targets. Play her as a zone-control anchor: set up turrets and healing before a fight, then use the wall to cut off escapes and the ult to punish anyone caught in the open. She is a force multiplier, not a frontline brawler, so positioning behind your team matters more than hunting a highlight solo kill.
Strong vs: McGinnis punishes heroes that stand still or dive into predictable spots, because a pre-placed turret and an erupted wall leave them nowhere to go. Squishy casters and long-range snipers feel the pressure of Mini Turrets and Heavy Barrage reaching them without her committing. Assassins that rely on a single gap-closer can get trapped the moment Spectral Wall erupts. Teams that clump up around objectives are ideal targets for her rockets and turret focus. She is strongest in any fight where she gets to set up ahead of time.
Weak vs: Mobile heroes that can hop over or dash past Spectral Wall largely ignore her main control tool. Bursty divers who close the gap before turrets spin up can delete her, since she has low mobility and a slow-firing weapon early. Long-range poke and healing reduction wear her down while her deployables are on cooldown. Enemies who quickly clear turrets can deny her zone control and collect the bounty. Any pick that forces her to fight alone in the open negates her support strengths.
Lady Geist has the larger base health pool at 880, compared to 780 for McGinnis.
McGinnis has the higher weapon DPS at 72.381, versus 43.809 for Lady Geist.
Neither hero is strictly better — they fit different roles. Lady Geist is a Mystic and McGinnis is a Mystic, so the right pick depends on your team composition, the enemy draft, and which playstyle you are comfortable with. Check the win rates on our tier list for the current patch.