GameGoldLab is the ultimate Deadlock knowledge and coaching platform. Master every hero with in-depth guides, ability breakdowns, optimal item builds, pro builds, counter matchups, synergies, combos, and expert gameplay tips. Track live hero stats including win rates, pick rates, KDA, and match volume. Browse the tier list for the current patch. Book pro coaching sessions to level up.
All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
Each hero guide includes item builds for early, mid, and late game phases. Coaching services available in Starter, Pro, and Elite plans with personalized training. Explore pro builds or book coaching sessions.
New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Compare Wraith (Marksman) and Vindicta (Marksman) in Deadlock — stats, weapon, abilities, and playstyle side by side.
Wraith is a Marksman hero with 730 base health and 59.682 weapon DPS. Vindicta is a Marksman hero with 755 base health and 53.377weapon DPS. In a direct comparison, Vindicta has the larger health pool, while Wraith brings more raw weapon damage per second.
Raw stats only tell part of the story — abilities, item builds, and player skill decide most matchups. Compare the ability lists below, then check each hero's full guide for builds and counters.
Based on real ranked matches from deadlock-api.com, Wraith currently has the higher win rate this week — 50.9% for Wraith vs 49.4% for Vindicta. Wraith also sits in tier A in the live meta.
Live data from 1,161,059+ ranked matches · Source: deadlock-api.com · updated weekly
| Stat | Wraith | Vindicta |
|---|---|---|
| Max Health | 730 | 755 |
| Move Speed | 7.2 | 7.9 |
| Stamina | 3 | 2 |
| Health Regen | 2 | 2 |
| Light Melee | 50 | 50 |
| Heavy Melee | 116 | 116 |
| Stat | Wraith | Vindicta |
|---|---|---|
| DPS | 59.7 | 53.4 |
| Sustained DPS | 37.9 | 32.1 |
| Bullet Damage | 5.64 | 12.33 |
| Fire Rate (RPS) | 10.58 | 4.33 |
| Clip Size | 52 | 19 |
| Reload (s) | 2.8 | 2.9 |
| Bullet Speed | 571.5 | 660 |
| Can Crit | Yes | Yes |
Wraith is a fast-talking, fast-firing duelist who wins by isolating one enemy and deleting them before their team can react. Her kit is built on The Rake's rapid fire backed by Full Auto, which spikes her fire rate and adds bonus spirit damage per bullet. Card Trick chips and debuffs from range, while Telekinesis lets her lift a chosen hero into the air, slam them, and slow them so she decides who dies first. Project Mind gives her the mobility to teleport either into a fight to commit or out of one to escape. Play her aggressively, but pick fights she can actually finish one-on-one instead of standing in the middle of a team brawl.
Strong vs: Wraith thrives against squishy, immobile heroes she can isolate and delete one-on-one. Heroes who stand still to cast or channel are easy Telekinesis targets, because lifting them removes them from their own plan. Slower heroes with no dash or escape get run down by her sustained rapid fire and stuck by Club cards. She punishes anyone who strays from their team, since a single caught hero is a dead hero. Low-mobility backline carries should fear her pick potential most of all.
Weak vs: Wraith struggles against heroes who survive her opening burst and turn the fight around on her. Crowd-control, stuns, and silences hurt her badly, because Telekinesis and Project Mind both have cast or channel windows that can be interrupted. Tanky bruisers and heroes with strong sustain outlast her damage when she cannot isolate them. Coordinated teams who group up deny her the solo picks she depends on. Anyone who forces her to fight with her cooldowns and teleport down can punish her hard.
Vindicta is a mobile marksman built to fight from maximum range and delete weakened targets. Her rifle rewards spacing, since its falloff runs from 20m out to 64m, so you want to hold the edge of a fight rather than dive into it. She opens by sending Crow Familiar into a target to bleed them and shred their bullet and spirit resist, then lifts off with Flight to keep the distance open. For most of an engagement you chip with the rifle and hold Assassinate for anyone who drops below half health, where the scoped shot deals bonus damage. She dies fast if caught out of position, so treat every fight as a trade of vision and range, not a ground brawl.
Strong vs: Vindicta punishes squishy backline heroes who can't close the gap quickly, since she outranges most of the cast. She's strongest against anyone who drops below half health, where Assassinate's bonus damage and kill stacks snowball the game. Tethering with Stake silences movement abilities, which ruins heroes who rely on mobility to escape or reposition. Her bleed from Crow Familiar also pressures heroes who depend on healing to stay alive.
Weak vs: Vindicta is fragile and folds to heroes who can dive her and force close-quarters fights. Slowing Hex disables Flight, leaving her stranded on the ground, and it also strips the escape value out of her kit. Stuns and disables that land before she can fly up will get her killed, and she can't dash during Flight by default. Long-range pressure that forces her off the rifle while she's scoped also takes her out of the fight.
Vindicta has the larger base health pool at 755, compared to 730 for Wraith.
Wraith has the higher weapon DPS at 59.682, versus 53.377 for Vindicta.
Neither hero is strictly better — they fit different roles. Wraith is a Marksman and Vindicta is a Marksman, so the right pick depends on your team composition, the enemy draft, and which playstyle you are comfortable with. Check the win rates on our tier list for the current patch.