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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
Each hero guide includes item builds for early, mid, and late game phases. Coaching services available in Starter, Pro, and Elite plans with personalized training. Explore pro builds or book coaching sessions.
New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Wraith is a fast-talking, fast-firing duelist who wins by isolating one enemy and deleting them before their team can react. Her kit is built on The Rake's rapid fire backed by Full Auto, which spikes her fire rate and adds bonus spirit damage per bullet. Card Trick chips and debuffs from range, while Telekinesis lets her lift a chosen hero into the air, slam them, and slow them so she decides who dies first. Project Mind gives her the mobility to teleport either into a fight to commit or out of one to escape. Play her aggressively, but pick fights she can actually finish one-on-one instead of standing in the middle of a team brawl.
Wraith is a marksman hero in Deadlock, the hybrid MOBA-shooter by Valve. With 730 max health, 59.682 weapon DPS, and 3 stamina,Wraith excels at ranged damage output.Core strengths: Wraith thrives against squishy, immobile heroes she can isolate and delete one-on-one. Heroes who stand still to cast or channel are easy Telekinesis targets, because lifting them removes them from their own plan. Slower heroes with no dash or escape get run down by her sustained rapid fire and stuck by Club cards. She punishes anyone who strays from their team, since a single caught hero is a dead hero. Low-mobility backline carries should fear her pick potential most of all.. Key weakness: Wraith struggles against heroes who survive her opening burst and turn the fight around on her. Crowd-control, stuns, and silences hurt her badly, because Telekinesis and Project Mind both have cast or channel windows that can be interrupted. Tanky bruisers and heroes with strong sustain outlast her damage when she cannot isolate them. Coordinated teams who group up deny her the solo picks she depends on. Anyone who forces her to fight with her cooldowns and teleport down can punish her hard..Find Wraith's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Play Wraith as a duelist and isolator: build cards with The Rake's rapid fire, spike your damage with Full Auto, and use Telekinesis to pick one enemy and delete them. Project Mind is your commit-and-escape button, so save it for the right moment. Fight for one-on-one picks, not extended team brawls.
Wraith is a fast-talking, fast-firing duelist who wins by isolating one enemy and deleting them before their team can react. Her kit is built on The Rake's rapid fire backed by Full Auto, which spikes her fire rate and adds bonus spirit damage per bullet. Card Trick chips and debuffs from range, while Telekinesis lets her lift a chosen hero into the air, slam them, and slow them so she decides who dies first. Project Mind gives her the mobility to teleport either into a fight to commit or out of one to escape. Play her aggressively, but pick fights she can actually finish one-on-one instead of standing in the middle of a team brawl.
In the early game, lean on The Rake's rapid fire because cards are generated by landing weapon and melee damage, not by waiting on a timer. Land headshots and heavy melees to build Card Trick charges faster than bodyshots or light melees. Throw cards on cooldown to poke and apply suit effects: Spades for bonus damage, Diamonds to shred resist, Clubs to slow, and Hearts to heal yourself. Hold Full Auto for a real trade or a kill attempt rather than dumping it on nothing. Farm safely and watch for a lone enemy you can punish.
Mid game is where Wraith's dueling identity comes online. With points stocked into Telekinesis and Full Auto, you can catch an out-of-position enemy, lift them, and burst them down while your team follows up. Use Project Mind both to reach picks and to bail out of a fight that is collapsing around you. Keep generating and throwing cards as you fight so suit effects keep stacking on your target. Rotate toward skirmishes where you can isolate a single hero rather than a full five-man fight, and spend gold into that pick-and-burst win condition.
In the late game Wraith becomes a pick-maker and a burst threat even in structured fights. Telekinesis on a key enemy, especially a carry caught away from their team, starts a fight on your terms and often ends it before it begins. Project Mind lets you reposition onto the backline or disengage the moment your health drops. Full Auto turns your already fast weapon into a spike that can melt a squishy target. Stay patient, hold your cooldowns for the right hero, and never be the first one caught with your teleport already spent.
Open with Full Auto so every bullet you land deals bonus spirit damage and builds cards faster. Keep throwing cards while you fire so your target eats suit effects on top of weapon damage, using Clubs to slow anyone trying to run. When you get a clean look, Telekinesis the target, hold them, then slam them into terrain to chunk them and slow them further. Project Mind in behind the pick or out when the fight turns against you. Layer melee in when they are close, since heavy melee generates cards faster than any ranged shot.
Wraith thrives against squishy, immobile heroes she can isolate and delete one-on-one. Heroes who stand still to cast or channel are easy Telekinesis targets, because lifting them removes them from their own plan. Slower heroes with no dash or escape get run down by her sustained rapid fire and stuck by Club cards. She punishes anyone who strays from their team, since a single caught hero is a dead hero. Low-mobility backline carries should fear her pick potential most of all.
Wraith struggles against heroes who survive her opening burst and turn the fight around on her. Crowd-control, stuns, and silences hurt her badly, because Telekinesis and Project Mind both have cast or channel windows that can be interrupted. Tanky bruisers and heroes with strong sustain outlast her damage when she cannot isolate them. Coordinated teams who group up deny her the solo picks she depends on. Anyone who forces her to fight with her cooldowns and teleport down can punish her hard.
Wraith pairs best with heroes who can lock an enemy in place so she can land Telekinesis and unload Full Auto without wasting her pick. Allies with stuns or slows turn an isolated target into a guaranteed kill. She benefits from teammates who dive the same hero she isolates, converting a single pick into a full team commit. Heroes that grant vision or reveal enemies help her aim Project Mind onto the right target or away from danger. She wants a team that plays around her pick timing rather than one that scatters across the map.
Get 1-on-1 coaching or duo-queue with a pro to climb faster on Wraith.
Live data from 1,357,572 ranked matches · Source: deadlock-api.com · updated weekly

Wraith is a fast-talking, fast-firing duelist who wins by isolating one enemy and deleting them before their team can react. Her kit is built on The Rake's rapid fire backed by Full Auto, which spikes her fire rate and adds bonus spirit damage per bullet. Card Trick chips and debuffs from range, while Telekinesis lets her lift a chosen hero into the air, slam them, and slow them so she decides who dies first. Project Mind gives her the mobility to teleport either into a fight to commit or out of one to escape. Play her aggressively, but pick fights she can actually finish one-on-one instead of standing in the middle of a team brawl.
Card Trick
Project Mind
Full Auto
Telekinesis
Card Trick
Project Mind
Full Auto
TelekinesisRecommended item build from the community wiki.
Extra Regen
Monster Rounds
Bullet Lifesteal
Slowing Bullets
Bullet Resist Shredder
Quicksilver Reload
Tesla Bullets
Hunter's Aura
Fortitude
Lucky ShotData sourced from game files & community analytics. Values may change with patches.