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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
Each hero guide includes item builds for early, mid, and late game phases. Coaching services available in Starter, Pro, and Elite plans with personalized training. Explore pro builds or book coaching sessions.
New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Celeste is a Disruptive, Dazzling spirit caster who fights from the air, leaning on her innate low gravity, extra air control, and air acceleration to glide around a fight while chucking abilities from above. She opens with Light Eater to blast a cone in front of her and mark enemies, so any follow-up attack from her lands as spirit damage and feeds her spirit lifesteal. From there she layers Radiant Daggers from the sky, banking a stacking spirit amp each time a beam connects with an enemy hero. Dazzling Trick is her peel and escape: a self prism that, when broken, silences nearby enemies and deals a portion of the barrier as damage. Shining Wonder is the finisher, an orb of light that bounces between targets and cripples their move speed and dash distance. She wants medium range, high ground, and constant repositioning, and she should almost never plant herself on the ground to fight.
Celeste is a marksman hero in Deadlock, the hybrid MOBA-shooter by Valve. With 690 max health, 31.034 weapon DPS, and 4 stamina,Celeste excels at ranged damage output.Core strengths: Celeste thrives against teams that group up, because Shining Wonder bounces across nearby targets and Radiant Daggers can be dropped onto a clump. Her homing Carny Life shots make her strong against slippery targets that try to juke in the open. Against dive-heavy teams, Dazzling Trick's on-break silence turns their commitment into a mistake. She is at her best when enemies have to fight underneath her in open ground, where she can stay airborne and rain beams down.. Key weakness: Celeste is fragile, and once Dazzling Trick breaks she has no second defensive layer, so chained crowd control and burst can delete her. Her barrier can be dispelled, and its disable can be prevented or suppressed, so it will not always save her. She leans on staying airborne, so anything that forces her down or pins her in the open is a problem. Enemies who spread out and kite rob Shining Wonder of its bounces and Radiant Daggers of any clumping to hit..Find Celeste's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Celeste is an aerial spirit caster who wins by marking targets with Light Eater, stacking Radiant Daggers for spirit amp, and peeling for herself with Dazzling Trick. She uses Shining Wonder to slow and pin stragglers while raining damage from above. Stay airborne, keep repositioning, and never let her only defensive cooldown break for free.
Celeste is a Disruptive, Dazzling spirit caster who fights from the air, leaning on her innate low gravity, extra air control, and air acceleration to glide around a fight while chucking abilities from above. She opens with Light Eater to blast a cone in front of her and mark enemies, so any follow-up attack from her lands as spirit damage and feeds her spirit lifesteal. From there she layers Radiant Daggers from the sky, banking a stacking spirit amp each time a beam connects with an enemy hero. Dazzling Trick is her peel and escape: a self prism that, when broken, silences nearby enemies and deals a portion of the barrier as damage. Shining Wonder is the finisher, an orb of light that bounces between targets and cripples their move speed and dash distance. She wants medium range, high ground, and constant repositioning, and she should almost never plant herself on the ground to fight.
Her Carny Life projectile arcs and homes into soul orbs, so laning is forgiving if you shoot on the bounce and let it curve onto the last hit. Trade by landing Light Eater first, then firing bullets into the marked enemy so the hits convert into bonus spirit damage while her spirit lifesteal tops her back up. Hold Dazzling Trick for enemy dives instead of poking with it, because its value is the silence and burst that fire when the barrier breaks. She is squishy early, so guard your stamina and use the extra air control to drift out of losing trades rather than stand and trade health.
Mid game is about stacking Radiant Daggers on enemy heroes, since every beam that lands adds spirit amp that makes her whole kit hit harder. Start using Shining Wonder to open ganks, because the slow and the reduced dash distance let your team collapse onto the first target. Rotate with a teammate rather than solo, since Dazzling Trick only keeps her safe for a few seconds. Keep to high ground and hover above the fight so her beam angles reach over cover and terrain instead of getting blocked.
In late-game fights, sit behind the frontline and drop Radiant Daggers onto the enemy cluster, using the skybox-high vertical range to hit everyone stacked under a building. Lead with Shining Wonder into a grouped team so the bounces tag several heroes at once and the slows set your carries up. When someone dives you, pop Dazzling Trick and let them break the barrier, so the silence and the barrier damage land on whoever is standing on top of you. Keep gliding between casts and buy into spirit damage and cooldown so her windows stay up.
Start with Light Eater so the target is marked, then fire bullets into them so the hits cash in as extra spirit damage and return spirit lifesteal to Celeste. Layer Radiant Daggers on that marked target to bank spirit amp while you are already dealing damage. If they turn to fight, hold Dazzling Trick and let the prism break so the silence lands, then finish with Shining Wonder so the slow and reduced dash distance stop the escape. With Dazzling Trick's T3, you can bounce Shining Wonder off your own prism to reset the barrier duration to four seconds.
Celeste thrives against teams that group up, because Shining Wonder bounces across nearby targets and Radiant Daggers can be dropped onto a clump. Her homing Carny Life shots make her strong against slippery targets that try to juke in the open. Against dive-heavy teams, Dazzling Trick's on-break silence turns their commitment into a mistake. She is at her best when enemies have to fight underneath her in open ground, where she can stay airborne and rain beams down.
Celeste is fragile, and once Dazzling Trick breaks she has no second defensive layer, so chained crowd control and burst can delete her. Her barrier can be dispelled, and its disable can be prevented or suppressed, so it will not always save her. She leans on staying airborne, so anything that forces her down or pins her in the open is a problem. Enemies who spread out and kite rob Shining Wonder of its bounces and Radiant Daggers of any clumping to hit.
Celeste pairs well with anyone who locks enemies in place, because crowd control that pins a target under Radiant Daggers lets her stack spirit amp for free. Frontliners who hold the enemy in a clump make Shining Wonder's bounces far more efficient. Since Light Eater marks a target so her attacks land as spirit damage, teammates who layer more damage onto the marked hero cash in alongside her. She also wants a partner who can peel for her, because after Dazzling Trick pops she has nothing left to escape a dive.
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Live data from 1,350,920 ranked matches · Source: deadlock-api.com · updated weekly

Celeste is a Disruptive, Dazzling spirit caster who fights from the air, leaning on her innate low gravity, extra air control, and air acceleration to glide around a fight while chucking abilities from above. She opens with Light Eater to blast a cone in front of her and mark enemies, so any follow-up attack from her lands as spirit damage and feeds her spirit lifesteal. From there she layers Radiant Daggers from the sky, banking a stacking spirit amp each time a beam connects with an enemy hero. Dazzling Trick is her peel and escape: a self prism that, when broken, silences nearby enemies and deals a portion of the barrier as damage. Shining Wonder is the finisher, an orb of light that bounces between targets and cripples their move speed and dash distance. She wants medium range, high ground, and constant repositioning, and she should almost never plant herself on the ground to fight.
Light Eater
Dazzling Trick
Radiant Daggers
Shining Wonder
Light Eater
Dazzling Trick
Radiant Daggers
Shining WonderRecommended item build from the community wiki.
Extra Spirit
Mystic Burst
Sprint Boots
Monster Rounds
Healing Rite
Improved Spirit
Duration Extender
Spirit Armor
Boundless Spirit
Escalating Exposure
Mystic Reverb
Divine BarrierData sourced from game files & community analytics. Values may change with patches.