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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
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New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
The Doorman is a control and mind-games hero who wins by moving people where they don't want to go. Ring Call Bell to slow and blind a lane, shove enemies with Luggage Cart, and open a Doorway pair to taxi your team around the map or dump a victim into spawn. His weapon, Service With A Smile, pierces, so line up enemies and let shots punch through the whole row; Split Shot turns that piercing into free stacks. Hotel Guest is the payoff: channel on a target, send their body to the Baroness, and punish them when they miss check-out. Play him as a patient disruptor who sets the terms of every fight through space and tempo rather than out-dueling opponents.
The Doorman is a mystic hero in Deadlock, the hybrid MOBA-shooter by Valve. With 755 max health, 38.095 weapon DPS, and 3 stamina,The Doorman excels at spirit damage and utility.Core strengths: The Doorman thrives against heroes who can't self-cleanse or turn Unstoppable, because they eat the full Hotel Guest teleport, the check-out damage, and the T2 stun with no answer. Squishy backline damage dealers suffer most: Call Bell cripples their weapon accuracy and speed, and Luggage Cart drags them out of position into your team. Slow-rotating or split-pushing heroes are easy prey for a Doorway ambush, since you decide where the fight actually happens. He's strong at denying the map too, as T3 Doorway into spawn turns any deflection into a kill. Against heroes who hold ground and shoot, the bell's -40% accuracy debuff alone can swing a duel.. Key weakness: Anything that grants Unstoppable stops Hotel Guest cold, since Unstoppable prevents the cast entirely, and a Counterspell can deny your ult before it lands. Indomitable cleanses the teleport, though the ability still goes on cooldown when that happens. Dispel Magic drops a Luggage Cart victim instantly and also cleanses the Bell's slow and accuracy debuff, so a dispel-heavy enemy team erodes your setup. Counterspell blocks the Hotel Guest damage and can cancel the channel, and becoming Unstoppable mid-cart frees the dragged target. Enemies who shoot or melee your thrown bell can detonate it early and waste the slow, and getting interrupted or killed during the 1s Hotel Guest channel throws the whole ult away on cooldown..Find The Doorman's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Doorman is a map-control disruptor: slow and blind with Call Bell, drag enemies with Luggage Cart, and open Doorway pairs to move your team or dump victims into spawn. Use Hotel Guest to banish an isolated enemy to the Baroness and punish a missed check-out, ideally after slowing them so they run out of time. He wins by controlling space and tempo, not by raw dueling.
The Doorman is a control and mind-games hero who wins by moving people where they don't want to go. Ring Call Bell to slow and blind a lane, shove enemies with Luggage Cart, and open a Doorway pair to taxi your team around the map or dump a victim into spawn. His weapon, Service With A Smile, pierces, so line up enemies and let shots punch through the whole row; Split Shot turns that piercing into free stacks. Hotel Guest is the payoff: channel on a target, send their body to the Baroness, and punish them when they miss check-out. Play him as a patient disruptor who sets the terms of every fight through space and tempo rather than out-dueling opponents.
Put a point into Call Bell and use it to win trades: the bell's spirit damage plus the -40% weapon accuracy and -28% move slow make enemy right-clickers miss while you keep firing. Service With A Smile pierces, so chip the lane by shooting through the first hero into whoever stands behind them. Luggage Cart drags enemies, and slamming them into a wall deals bonus damage, so bait them toward walls and ledges. Use Doorway sparingly for ganks or quick escapes instead of as a permanent taxi, since doors only sit on vertical surfaces. Farm safely and look for a Bell-into-Cart pick when your opponent overextends.
Mid game is where your map control spikes: Doorway places two linked doors within 65m of each other for a 15s window, so you can set portals to rotate your team, escape a collapse, or yank an enemy into your allies. Bell plus Cart is your bread-and-butter gank combo, slowing them and then dragging them into a wall, a teammate, or an open Doorway. Once Hotel Guest is online on its 140s cooldown, start deleting isolated targets: slow first so they miss check-out, then channel. Watch for enemies buying Counterspell, Indomitable, or Unstoppable, because each one blunts the ult. The T2 Doorway barrier also makes portal escapes safer for whoever travels through.
Late game your T3 Doorway becomes a defensive monster: portal enemies straight into the spawn room where the Base Guardians finish them. With Ability Range investment you can stretch that portal out toward walkers, and with heavy range and spirit power even to the Midboss room. Chase picks and objective fights instead of open 5v5s, since you want to isolate one hero, banish them, and snowball the numbers. Call Bell's T3 lets you stack several bells, so pre-place them before casting Hotel Guest to delete the victim the moment they return. Track your cooldowns, because a spent Hotel Guest and Doorway leave you with only the cart to peel.
Core combo: throw Call Bell to slow and blind, then fire Luggage Cart to drag the target into a wall for bonus damage. To relocate a kill, open a Doorway toward your team or spawn, then Cart the enemy through it. Ultimate setup: land Call Bell (or any slow) on the target first so they're more likely to miss the Baroness check-out, then channel Hotel Guest for the cost-of-stay damage with the failure-to-check-out damage stacked on top. With the T3 Bell upgrade, stack bells where the guest will reappear and detonate them the moment they return, using the turning-keys animation on their body as your timing cue. You can also alt-cast Luggage Cart on an ally and use your own Doorway to launch yourself alongside them (Self Cart).
The Doorman thrives against heroes who can't self-cleanse or turn Unstoppable, because they eat the full Hotel Guest teleport, the check-out damage, and the T2 stun with no answer. Squishy backline damage dealers suffer most: Call Bell cripples their weapon accuracy and speed, and Luggage Cart drags them out of position into your team. Slow-rotating or split-pushing heroes are easy prey for a Doorway ambush, since you decide where the fight actually happens. He's strong at denying the map too, as T3 Doorway into spawn turns any deflection into a kill. Against heroes who hold ground and shoot, the bell's -40% accuracy debuff alone can swing a duel.
Anything that grants Unstoppable stops Hotel Guest cold, since Unstoppable prevents the cast entirely, and a Counterspell can deny your ult before it lands. Indomitable cleanses the teleport, though the ability still goes on cooldown when that happens. Dispel Magic drops a Luggage Cart victim instantly and also cleanses the Bell's slow and accuracy debuff, so a dispel-heavy enemy team erodes your setup. Counterspell blocks the Hotel Guest damage and can cancel the channel, and becoming Unstoppable mid-cart frees the dragged target. Enemies who shoot or melee your thrown bell can detonate it early and waste the slow, and getting interrupted or killed during the 1s Hotel Guest channel throws the whole ult away on cooldown.
Split Shot is a natural fit, because his piercing Service With A Smile gains stacks from hitting multiple players with one shot, and Split Shot makes pierced projectiles deal full damage to every target. Doorway is a team tool, letting allies and most projectiles travel through, and the T2 upgrade hands out a barrier the first time someone uses the doors. Use Luggage Cart's alt cast to yank an ally out of danger or reposition a teammate, and pair a Cart-ed ally with a Doorway to launch both of you. Bell first, then let a teammate burst the slowed, blinded, badly-positioned target. With the T3 portal to spawn, you hand your team a defensive escape hatch and an execute zone in one ability.
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Live data from 687,975 ranked matches · Source: deadlock-api.com · updated weekly

The Doorman is a control and mind-games hero who wins by moving people where they don't want to go. Ring Call Bell to slow and blind a lane, shove enemies with Luggage Cart, and open a Doorway pair to taxi your team around the map or dump a victim into spawn. His weapon, Service With A Smile, pierces, so line up enemies and let shots punch through the whole row; Split Shot turns that piercing into free stacks. Hotel Guest is the payoff: channel on a target, send their body to the Baroness, and punish them when they miss check-out. Play him as a patient disruptor who sets the terms of every fight through space and tempo rather than out-dueling opponents.
Call Bell
Doorway
Luggage Cart
Hotel Guest
Call Bell
Doorway
Luggage Cart
Hotel GuestRecommended item build from the community wiki.
Extra Spirit
Mystic Burst
Sprint Boots
Monster Rounds
Healing Rite
Improved Spirit
Duration Extender
Cold Front
Bullet Armor
Boundless Spirit
Escalating Exposure
Mystic Reverb
Superior CooldownData sourced from game files & community analytics. Values may change with patches.