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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
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New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Solomon is a strategist who plays the map like a chessboard. Instead of raw damage, he places immovable pieces around the battlefield and lets them control space: a bishop that punishes anyone who steps on its diagonals, a rook battery that immobilises a lane, and a queen ultimate that stuns a whole area twice. He also buffs allies by promoting them to knights. His damage is real but slow — he wins by making the enemy's positioning options disappear, not by out-bursting them. Solomon also ignores part of gravity and can hover briefly while aiming where to place a piece, so he can set up from angles other heroes cannot reach. Play him as a backline controller who farms key chokepoints before the fight starts.
Solomon is a mystic hero in Deadlock, the hybrid MOBA-shooter by Valve. With 780 max health, 60 weapon DPS, and 2 stamina,Solomon excels at spirit damage and utility.Core strengths: Solomon is strong against teams that have to walk through predictable ground. Any composition that pushes down a lane, groups on an objective, or fights in corridors runs straight into his bishops and rook batteries. He is also good against dive heroes, because Kingside Knight's barrier and his pre-placed bishop damage make diving his backline costly. Slower fights favour him heavily: the longer a fight goes, the more of the battlefield is covered by his pieces.. Key weakness: Solomon's weakness is his mobility and his reliance on setup. If a fight starts before his pieces are placed, he is a low-damage backliner with nothing to fall back on. Mobile assassins who can jump over his bishop squares or pick him before his cooldowns matter give him serious trouble, and any enemy who simply force-fights him off the objective denies the geometry he needs. He also has no escape beyond his own positioning, so once caught, he usually dies..Find Solomon's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Solomon is a Deadlock strategist who controls space with chess pieces. Setup Bishop punishes enemies who step on its diagonals, Kingside Knight shields an ally (or himself as king), Rook Battery fires immobilising rooks that reflect off walls, and his ultimate, Develop Queen, crashes down for area damage then releases stunning lines that can be repositioned twice. He also has reduced gravity and can hover while placing pieces. Play him as a backline controller.
Solomon is a strategist who plays the map like a chessboard. Instead of raw damage, he places immovable pieces around the battlefield and lets them control space: a bishop that punishes anyone who steps on its diagonals, a rook battery that immobilises a lane, and a queen ultimate that stuns a whole area twice. He also buffs allies by promoting them to knights. His damage is real but slow — he wins by making the enemy's positioning options disappear, not by out-bursting them. Solomon also ignores part of gravity and can hover briefly while aiming where to place a piece, so he can set up from angles other heroes cannot reach. Play him as a backline controller who farms key chokepoints before the fight starts.
Farm safely and start placing bishops. A bishop parked on the diagonal your lane opponent wants to stand on does more work than any poke — it either damages them or forces them off last-hits for free. Remember that Setup Bishop's cooldown only begins when the ability ends, so do not cancel a bishop early unless you are rotating; let it sit and keep working. Kingside Knight is a strong early trade tool: promote yourself as king and you get a double barrier that lets you win a poke exchange you should not normally win. Do not chase kills in lane — Solomon's kill pressure comes from fights where his pieces are already set up.
This is where Solomon's control wins games. Before an objective, place a bishop on the approach and hold a rook battery ready — a pair of rooks immobilising the enemy frontline as they walk in is often a lost fight for them. Use Kingside Knight on whichever ally is about to be jumped: the barrier and stamina go a long way toward surviving a dive. Rotate with your pieces rather than alone, because Solomon caught without bishop coverage is a weak duelist. Start looking for wall geometry: rook batteries reflect off walls, so a tight corridor turns one ability into a double hit.
Late game Solomon decides fights with Develop Queen. It crashes down for heavy area damage, then releases squares that stun everyone in straight lines — and you can reposition it up to two more times, dealing the same damage again. That means one ultimate can stun the same team three times if the geometry is right. Hold it for the moment the enemy groups to push an objective, and place it so the lines cover their path rather than their starting position. Keep a bishop behind your own team as a deterrent: dive heroes will think twice about committing when the ground they land on hurts. Solomon has the lowest mobility of any controller, so never be the one who walks in first.
Setup combo: place a bishop on the enemy's retreat path, then engage — when they flee, they have to choose between the bishop's diagonals and your team. Lockdown combo: fire Rook Battery down a corridor so the rooks hit a wall and reflect back, immobilising the same target twice, then follow with Develop Queen for the stun. Save combo: Kingside Knight on an ally the moment they get dove — the barrier plus bonus stamina usually outlasts the dive. One rule: place your pieces before the fight, not during it. Solomon's abilities have long cooldowns and his pieces last indefinitely — set up early, and the fight is already half won when it starts.
Solomon is strong against teams that have to walk through predictable ground. Any composition that pushes down a lane, groups on an objective, or fights in corridors runs straight into his bishops and rook batteries. He is also good against dive heroes, because Kingside Knight's barrier and his pre-placed bishop damage make diving his backline costly. Slower fights favour him heavily: the longer a fight goes, the more of the battlefield is covered by his pieces.
Solomon's weakness is his mobility and his reliance on setup. If a fight starts before his pieces are placed, he is a low-damage backliner with nothing to fall back on. Mobile assassins who can jump over his bishop squares or pick him before his cooldowns matter give him serious trouble, and any enemy who simply force-fights him off the objective denies the geometry he needs. He also has no escape beyond his own positioning, so once caught, he usually dies.
Solomon wants a frontline that can hold ground while his pieces do their work. Any hero with crowd control stacks beautifully with his bishops — a rooted enemy stands exactly where the squares will hit. He pairs well with a teammate who can force enemies into corridors or chokepoints, because his rook batteries and queen lines are geometry-dependent. A carry with a strong engage also helps: Solomon's job is to make the ground dangerous, and someone has to walk the enemy into it.
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Solomon is a strategist who plays the map like a chessboard. Instead of raw damage, he places immovable pieces around the battlefield and lets them control space: a bishop that punishes anyone who steps on its diagonals, a rook battery that immobilises a lane, and a queen ultimate that stuns a whole area twice. He also buffs allies by promoting them to knights. His damage is real but slow — he wins by making the enemy's positioning options disappear, not by out-bursting them. Solomon also ignores part of gravity and can hover briefly while aiming where to place a piece, so he can set up from angles other heroes cannot reach. Play him as a backline controller who farms key chokepoints before the fight starts.
Setup Bishop
Kingside Knight
Rook Battery
Develop Queen
Setup Bishop
Kingside Knight
Rook Battery
Develop QueenData sourced from game files & community analytics. Values may change with patches.