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All Deadlock heroes: Abrams (Brawler), Apollo (Assassin), Bebop (Brawler), Billy (Brawler), Calico (Assassin), Celeste (Marksman), Drifter (Assassin), Dynamo (Mystic), Graves (Marksman), Grey Talon (Marksman), Haze (Assassin), Holliday (Marksman), Infernus (Marksman), Ivy (Marksman), Kelvin (Brawler), Lady Geist (Mystic), Lash (Assassin), McGinnis (Mystic), Mina (Marksman), Mirage (Assassin), Mo and Krill (Brawler), Paige (Mystic), Paradox (Marksman), Pocket (Assassin), Rem (Mystic), Seven (Mystic), Shiv (Brawler), Silver (Marksman), Sinclair (Mystic), The Doorman (Mystic), Venator (Marksman), Victor (Brawler), Vindicta (Marksman), Viscous (Mystic), Vyper (Assassin), Warden (Brawler), Wraith (Marksman), Yamato (Assassin).
Popular heroes include Victor guide, Dynamo guide, Abrams guide, Bebop guide, Haze guide, Seven guide, Lash guide, Yamato guide. Browse the complete hero list.
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Each hero guide includes base stats, weapon stats, ability breakdowns, item builds, counter matchups, synergies, and FAQs. View all hero guides, check the tier list, and track live stats.
Live statistics for Deadlock including win rates, pick rates, damage output, KDA, net worth, and match volume across all skill brackets. Data sourced from real matches from the deadlock-api.com service. Track the evolving meta with 7-day trend charts showing win rate and pick rate changes over time. Filter heroes by role including Brawler, Marksman, Mystic, and Assassin. Visit the hero stats page for the latest data with win rates and pick rates for every hero.
The Deadlock tier list ranks all heroes using a composite score system. Win rate contributes 40 percent of the score, pick rate contributes 30 percent, match volume contributes 15 percent, and player count contributes 15 percent. S Tier represents the top 14 percent of heroes. A Tier covers the next 20 percent. B Tier includes the next 24 percent. C and D Tier cover the bottom 42 percent. See the full Deadlock tier list for current rankings.
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New to Deadlock? The beginner guide covers soul economy, laning phase, hero roles, map objectives, and core mechanics. The hero roles guide explains Brawler, Marksman, Mystic, and Assassin playstyles. The laning phase guide covers winning your lane and rotating. The soul economy guide explains efficient farming. Browse all Deadlock guides.
Deadlock is a hybrid MOBA-shooter by Valve Corporation in closed alpha. The game combines third-person shooting with MOBA mechanics including lanes, creep waves, towers, and items. Players choose from 38 unique heroes with distinct abilities. Explore hero guides and check live statistics for the current meta.
Silver is a methodical marksman who wins by controlling the fight, not by out-clicking the enemy. She is also unique in Deadlock: she has two full ability sets, one in human form and one in werewolf form, and they swap automatically when Lycan Curse transforms her. In human form she pokes with Slam Fire and uses Boot Kick to shove divers off her; in wolf form she becomes a fast, high-health melee threat. Her Entangling Bola is the key tool in both forms — it slows the target and stops them using movement abilities or stamina, which is the difference between a kill and a clean escape. The mistake most Silver players make is playing her like a long-range sniper. She is at her best mid-range, where Bola still connects and Boot Kick still has a target to hit.
Silver is a marksman hero in Deadlock, the hybrid MOBA-shooter by Valve. With 830 max health, 42.001 weapon DPS, and 2 stamina,Silver excels at ranged damage output.Core strengths: Silver farms heroes who have to walk at her. Abrams, Mo & Krill and Billy all want to close distance, and every step is a step into your Bola — which also shuts down their movement abilities. Once they cannot dash, they cannot dodge your follow-up, and Boot Kick makes their gap-closer worthless. She is also strong against heroes with long, telegraphed movement casts: Bola stops the movement ability outright, so you can simply cancel their engage. Vindicta's Flight and Grey Talon's Rain of Arrows are both interruptible this way.. Key weakness: Mobile assassins are Silver's nightmare, but only if they engage before you have Bola up. Heroes who can burst you down before you land the slow, or who pressure you from outside your effective range, turn her whole kit into a coin flip. Silver has no way to close distance in human form without committing Lycan Curse, so anyone who out-ranges her and keeps distance gives her trouble. If you see two or more of these on the enemy team, do not force duels — play behind your frontline and let them come to you..Find Silver's abilities, builds, matchups, and tier ranking on GameGoldLab.
Quick Answer: Silver is a Deadlock marksman with two ability sets — human form and werewolf form — that swap when she uses Lycan Curse. She wins by controlling fights: Entangling Bola slows the target and stops their dashes, Boot Kick shoves and marks them, and Lycan Curse transforms her to close and finish. Play her mid-range, not as a pure sniper, and never Curse before you Bola.
Silver is a methodical marksman who wins by controlling the fight, not by out-clicking the enemy. She is also unique in Deadlock: she has two full ability sets, one in human form and one in werewolf form, and they swap automatically when Lycan Curse transforms her. In human form she pokes with Slam Fire and uses Boot Kick to shove divers off her; in wolf form she becomes a fast, high-health melee threat. Her Entangling Bola is the key tool in both forms — it slows the target and stops them using movement abilities or stamina, which is the difference between a kill and a clean escape. The mistake most Silver players make is playing her like a long-range sniper. She is at her best mid-range, where Bola still connects and Boot Kick still has a target to hit.
Your first job is not kills, it is souls. Aim for 3-4 last-hits per wave and do not trade health for a single contested creep. Harass with Slam Fire between waves — one burst is enough to make the enemy think twice — but do not chase if it means stepping past your caster line. Note that Slam Fire costs you 30% weapon accuracy while active, so it is a burst tool, not your farming tool. Boot Kick is mostly defensive early: the moment a melee hero dives you, dash-kick them away and walk back to your side. Save Entangling Bola for when your lane partner is ready to commit — remember it stops movement abilities and stamina, so it is the perfect answer to someone trying to dash or fly out.
This is where Silver takes over. Once Lycan Curse is up, every isolated enemy is a kill window, and the combo is: land Entangling Bola first, open with Slam Fire while they are slowed, then Boot Kick to mark them and follow with Lycan Curse to close the distance and finish. The order matters — Bola before Curse, every time, because a rooted-and-slowed target cannot dash out of your transform. The trick is target selection: never dive someone standing next to their team. Look for the greed gap — the enemy who stayed one wave too long, or the jungler who face-checked a camp at half health.
In late game your role shifts from playmaker to bodyguard-carry hybrid. Stay near your damage dealers, not in front of them. In human form, hold Entangling Bola for the enemy carry who tries to disengage — cutting their movement ability ends the fight. Boot Kick is your answer to assassins: the moment someone jumps your backline, mark them and let your team collapse. Lycan Curse should finish a fight you are already winning, not start one you are not — remember that transforming swaps your whole kit, so only go wolf when the fight is committed.
Standard kill combo: Entangling Bola (slow + no dashes) → Slam Fire while they are slowed → Boot Kick to mark them → Lycan Curse to transform, close the gap and finish. Defensive reversal, when you get jumped: Boot Kick the diver away → Entangling Bola to stop their follow-up dash → walk out of range and reset. Teamfight combo: let your frontline engage first, then Bola the enemy carry as they try to reposition, and only use Lycan Curse once you see two enemies low. One thing worth repeating: always land Bola before you Curse. Curse first and you give them a free escape window.
Silver farms heroes who have to walk at her. Abrams, Mo & Krill and Billy all want to close distance, and every step is a step into your Bola — which also shuts down their movement abilities. Once they cannot dash, they cannot dodge your follow-up, and Boot Kick makes their gap-closer worthless. She is also strong against heroes with long, telegraphed movement casts: Bola stops the movement ability outright, so you can simply cancel their engage. Vindicta's Flight and Grey Talon's Rain of Arrows are both interruptible this way.
Mobile assassins are Silver's nightmare, but only if they engage before you have Bola up. Heroes who can burst you down before you land the slow, or who pressure you from outside your effective range, turn her whole kit into a coin flip. Silver has no way to close distance in human form without committing Lycan Curse, so anyone who out-ranges her and keeps distance gives her trouble. If you see two or more of these on the enemy team, do not force duels — play behind your frontline and let them come to you.
Silver wants teammates who keep enemies in place and keep her alive. Any hero with a stun, root or slow makes Entangling Bola almost impossible to miss, and any support with a save or shield lets you commit with Lycan Curse without dying for it. She also pairs well with a tanky frontline that draws attention first, because Silver's damage goes up sharply once the enemy has already burned their cooldowns on someone else. Avoid running her next to another squishy carry — you will both get jumped and neither will survive.
Get 1-on-1 coaching or duo-queue with a pro to climb faster on Silver.
Live data from 1,253,747 ranked matches · Source: deadlock-api.com · updated weekly

Silver is a methodical marksman who wins by controlling the fight, not by out-clicking the enemy. She is also unique in Deadlock: she has two full ability sets, one in human form and one in werewolf form, and they swap automatically when Lycan Curse transforms her. In human form she pokes with Slam Fire and uses Boot Kick to shove divers off her; in wolf form she becomes a fast, high-health melee threat. Her Entangling Bola is the key tool in both forms — it slows the target and stops them using movement abilities or stamina, which is the difference between a kill and a clean escape. The mistake most Silver players make is playing her like a long-range sniper. She is at her best mid-range, where Bola still connects and Boot Kick still has a target to hit.
Slam Fire
Boot Kick
Entangling Bola
Lycan Curse
Slam Fire
Boot Kick
Entangling Bola
Lycan CurseRecommended item build from the community wiki.
Monster Rounds
Extra Stamina
Sprint Boots
Swift Striker
Suppressor
Spirit Armor
Ricochet
Bullet Resist Shredder
Frenzy
Escalating ResilienceData sourced from game files & community analytics. Values may change with patches.